Games

10 Datasets

Datasets


Chess (King-Rook vs. King-Kni…

The companion file is a Common Lisp demonstration file that generates knight-pin Chess end-game samples. Start up Lisp and load the file. It generates 10…

classification, generator, multivariate

Chess (King-Rook vs. King-Paw…

The dataset format is described below. Note: the format of this database was modified on 2/26/90 to conform with the format of all the other databases in…

classification, multivariate

Chess (King-Rook vs. King)

An Inductive Logic Programming (ILP) or relational learning framework is assumed (Muggleton, 1992). The learning system is provided with examples of chess…

classification, multivariate

Chess (Domain Theories)

The six encoding are briefly described below: 1) chess_flann_new: Written by flann '@' cs.orst.edu. Employs a geometric representation for states, with e…

domain-theory

Connect-4

This database contains all legal 8-ply positions in the game of connect-4 in which neither player has won yet, and in which the next move is not forced. …

classification, multivariate, spatial

Othello Domain Theory

The Code ("othello.theory") is well documented.

domain-theory

Tic-Tac-Toe Endgame

This database encodes the complete set of possible board configurations at the end of tic-tac-toe games, where "x" is assumed to have played first. The t…

classification, multivariate

Poker Hand

Each record is an example of a hand consisting of five playing cards drawn from a standard deck of 52. Each card is described using two attributes (suit a…

classification, multivariate

SkillCraft1 Master Table Data…

-- We aggregated screen movements into screen-fixations using a Salvucci & Goldberg (2000) dispersion-threshold algorithm, and defined Perception Actio…

multivariate, regression

Dota2 Games Results

Dota 2 is a popular computer game with two teams of 5 players. At the start of the game each player chooses a unique hero with different strengths and wea…

classification, multivariate